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Showing posts with the label Kineticjs

Removing Objects From A Layer Using Kineticjs

I am currently working a project involving KineticJS. I have to dynamically create and delete shap… Read more Removing Objects From A Layer Using Kineticjs

Kineticjs: How Can I Use An Svg Sprite With Kineticjs Sprites?

I have a SVG sprite with looks like the following schema: Image Image Image Image Image Image I… Read more Kineticjs: How Can I Use An Svg Sprite With Kineticjs Sprites?

Kineticjs Stop Drag To A Shape When Overlaps With Another

I have two shapes rather groups which are draggable. When the blue group is dragged it should not o… Read more Kineticjs Stop Drag To A Shape When Overlaps With Another

Kineticjs Layer Index When Dragging

So my problem seems to be that a draggable object always is drawn over other objects. Check out my… Read more Kineticjs Layer Index When Dragging

Kineticjs Canvas - Scale Group From Center Point

I want to scale my group (image and something). group.setScale(zoom, zoom); http://jsfiddle.net/K… Read more Kineticjs Canvas - Scale Group From Center Point

Html5 Canvas & Kineticjs Layer Order Switches On Refresh

I am building an animation with HTML5 Canvas and KineticJS. The animation works just fine. However,… Read more Html5 Canvas & Kineticjs Layer Order Switches On Refresh

Kineticjs Fill With Pattern

I previously asked how to fill a shape with a checkerboard effect using html5 canvas. HTML5 Canvas … Read more Kineticjs Fill With Pattern

Click Event On The Stroke Of A Rectangle

i want to add the click event only on the stroke of the rectangle and avoid the click inside the re… Read more Click Event On The Stroke Of A Rectangle